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Organisasi Sistem Komputer
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Organisasi Sistem Komputer
Application (Netscape) Operating 10230 Compiler System (Windows 98) Software Assembler Instruction Set Architecture Hardware Processor Memory I/O system Datapath & Control Digital Design Circuit Design transistors Koordinasi dari berbagai tingkat “abstraksi”
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Abstraksi Sistem Komputer
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Konsep Abstraksi Memudahkan bermacam “pengguna” memahami sistem komputer sesuai tingkat kebutuhannya (yang berbeda-beda): end-user: menggunakan aplikasi untuk menyelesaikan tugasnya butuh aplikasi yang merepresentasikan alat bantu penyelesaian tugasnya pemrogram aplikasi: menggunakan development tools untuk membuat program aplikasi butuh model sistem komputer tanpa bergantung pada jenis komputer secara spesifik pemrogram sistem: membuat program sistem butuh model sistem komputer tanpa bergantung pada implementasi komponen-komponen perangkat keras
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Tingkat-tingkat Abstraksi Sistem Komputer
Application S/W MS Word computer as electronic type-writer MS Excel computer as electronic calculator System S/W Compilers computer as translator (source to executable program) Operating Systems computer as machine that executes programs, stores files, prints content of files to printers, communicate with other computers Instruction Set What basic operations can be carried out What, where, and how data can be stored & retrieved in/from memory How can data be exchanged to the outside “world” Computer H/W The 5 components: Datapath, Control, Memory, Input, Output
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Bahasa Pemrograman
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Tingkat-tingkat Bahasa Pemrograman
C = A * B; High Level Language Program (e.g., C) 10230 Compiler A dw 25 B dw 8 C resw 1 mov eax, [A] mov ebx, [B] add eax, ebx mov [C], eax Assembly Language Program Assembler Machine Language Program (80x86) Machine Interpretation Control Signal Specification
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Java: Interpreted Programming Language
Java Language Program Java Compiler Byte Code Interpreter (Java Virtual Machine) + Just In Time (JIT) Compiler Machine Language Program (80x86) Machine Interpretation Control Signal Specification
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Java (.java) Byte Code (.class)
( Deskripsi Byte Code: getstatic get static field from class ldc push item from runtime constant pool invokevirtual invoke instance method return return control to the caller
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Sejarah Komputer
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Generasi Komputer I: ’46 – ’57: UNIVAC 1103 II: ’58 – ’64: IBM 7094
Bahasa Rakitan Vacuum Tube instruksi/detik II: ’58 – ’64: IBM 7094 Bahasa Tingkat Tinggi (Fortran, Cobol), Kompilator Transistor I/O & Processor Parallelism instruksi/detik III: ’65 – ’71: IBM System/360, DEC PDP-8 Sistem Operasi Small- & Medium-scale Integrated Circuit (IC) Cache & Virtual Memory, Microprogramming, Pipelining, Parallelism instruksi/detik IV: ’72 – ’77: Apple IIe, IBM PC Large Scale Integrated Circuit (LSI) Microprocessor, PC instruksi/detik IV: ’78 – …: – Pentium IV, MIPS, Sparc, PowerPC Very Large Scale Integrated Circuit (VLSI) instruksi/detik
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Arsitektur Komputer
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Komponen-komponen Komputer
MONITOR: to output data “CPU”: to process command & data SPEAKER: to output data DISK: to input/output data KEYBOARD: to input command/data MOUSE: to input command/data
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5 Komponen Utama Komputer
Processor (active) Computer Control (“brain”) Datapath (“brawn”) Memory (passive) (where programs, data live when running) Devices Input Output Keyboard, Mouse Display, Printer Disk (where not running) That is, any computer, no matter how primitive or advance, can be divided into five parts: 1. The input devices bring the data from the outside world into the computer. 2. These data are kept in the computer’s memory until ... 3. The datapath request and process them. 4. The operation of the datapath is controlled by the computer’s controller. All the work done by the computer will NOT do us any good unless we can get the data back to the outside world. 5. Getting the data back to the outside world is the job of the output devices. The most COMMON way to connect these 5 components together is to use a network of busses. “CPU”
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Responsible of executing program stored in memory
Processor Responsible of executing program stored in memory read instructions & input data execute store results (output data) Control Unit (“otak”): interprete instruction control data transfer between registers define processsor’s ‘language’ complexity (e.g., RISC vs. CISC) Datapath (“otot”): ALU: Aritmetic & Logical Unit Exposed register Size of register determines processor smallest data unit (i.e., 8-bit, 16-bit, 32-bit, 64-bit computers) Hidden register
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Memory Responsible of storing instructions/data Each unit of instruction/data is stored in a memory cell, whose address is known to the processor Any memory cell can be accessed by a processor randomly (RAM: random access memory) The amount of instruction/data accessed by a processor may vary (1, 2, ..., n memory cells at a time) To achieve trade-off between speed and cost, memory is structured hierarchically memory hierarchy
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Input/Output (Device)
Responsible of communicating with the outside (of computer) world A device may serve as Input-only, Output-only, or both (Input-Output) device Input-only: keyboard Output-only: monitor display Input-Output: floppy disk, hard disk Data translation may be needed when processor exchanges data with an I/O device so humans can understand them
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Interkoneksi Antar-komponen Komputer (1/2)
Gbr. 5. (a) Tampak belakang komputer. (b) Bagian dalam komputer (tampak samping). *Diambil dari
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Interkoneksi Antar-komponen Komputer (2/2)
Proc Caches Processor-Memory Bus adapters I/O Bus Memory Controllers Disks Displays Keyboards I/O Devices: Networks Interconnected by a BUS
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Tren Teknologi
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Tren Teknologi: Kapasitas Mikroprosesor
Pentium 4: 42 million Pentium III: 9.5 million Alpha 21264: 15 million Pentium Pro: 5.5 million PowerPC 620: 6.9 million Alpha 21164: 9.3 million Sparc Ultra: 5.2 million Moore’s Law 2X transistors/Chip Every 1.5 years Called “Moore’s Law”
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Tren Teknologi: Kinerja Prosesor
1.54X/yr Processor performance increase/year, mistakenly referred to as Moore’s Law (transistors/chip)
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Tren Teknologi: Kapasitas Memori (1 Chip DRAM)
year size(Megabit) 1986 1 1989 4 Now 1.4X/yr, or doubling every 2 years 4000X since 1980
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Tren Teknologi: Kapasitas Disk
Areal Density = BPI x TPI BPI: Bit Per Inch TPI: Tracks Per Inch Change slope 30%/yr to 60%/yr about 1991
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Teknologi Komputer Perubahan Dramatis
Prosessor 2X lebih cepat setiap 1,5 tahun 100X lebih cepat dalam dekade terakhir Memori Kapasitas DRAM: 2x / 2 years Kecepatan Memori: meningkat 10% per tahun Biaya per bit: membaik 25% per tahun Kapasitas meningkat 64X dalam dekade terakhir Disk Kapasitas disk: > 2X setiap 1,0 tahun Biaya per bit: membaik 100% per tahun Kapasitas meningkat 120X dalam dekade terakhir
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Komputer Berkinerja Tinggi (High Performance Computers)
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Intel Pentium Pro Quad All coherence and multiprocessing glue in processor module Highly integrated, targeted at high volume Low latency and bandwidth
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Proc + mem card - I/O card
SUN Enterprise Proc + mem card - I/O card 16 cards of either type All memory accessed over bus, so symmetric Higher bandwidth, higher latency bus
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Cray T3E Scale up to 1024 processors, 480MB/s links
Memory controller generates request message for non-local references No hardware mechanism for coherence SGI Origin etc. provide this
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Intel Paragon
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IBM SP-2 Made out of essentially complete RS6000 workstations Network interface integrated in I/O bus (bw limited by I/O bus)
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100 Sun Ultra2 workstations Inteligent network interface
Berkeley NOW 100 Sun Ultra2 workstations Inteligent network interface proc + mem Myrinet Network 160 MB/s per link 300 ns per hop
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Intel 80x86 Architecture
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Intel History: ISA evolved since 1978
8086: 16-bit, all internal registers 16 bits wide; no general purpose registers; ‘78 8087: + 60 Fl. Pt. instructions, (Prof. Kahan) adds 80-bit-wide stack, but no registers; ‘80 80286: adds elaborate protection model; ‘82 80386: 32-bit; converts 8 16-bit registers into bit general purpose registers; new addressing modes; adds paging; ‘85 80486, Pentium, Pentium II: + 4 instructions MMX: + 57 instructions for multimedia; ‘97 Pentium III: +70 instructions for multimedia; ‘99 Pentium 4: +144 instructions for multimedia; '00
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Arsitektur Intel P6 (Pentium Pro)
Control Unit Data Path
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Contoh: Komputer Berbasis Pentium
Processor Processor/Memory Bus Memory PCI Bus I/O I/O Busses
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