Management Information Systems, 10/e Raymond McLeod and George Schell © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Management Information Systems, 10/e Raymond McLeod and George Schell Chapter 7 Systems Development © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Management Information Systems, 10/e Raymond McLeod and George Schell Learning Objectives Recognize the systems approach as the basic framework for solving problems of all kinds. Know how to apply the systems approach to solving systems problems. Understand that the systems development life cycle (SDLC) is a methodology – a recommended way to develop systems. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Learning Objectives (Cont’d) Be familiar with the main SDLC approaches – the traditional waterfall cycle, prototyping, rapid application development, phased development, and business process redesign. Know the basics of modeling processes with data flow diagrams and use cases. Understand how systems development projects are managed in a top-down fashion. Be familiar with the basic processes of estimating project cost. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Management Information Systems, 10/e Raymond McLeod and George Schell The Systems Approach John Dewey identified three series of judgments involved in adequately resolving a controversy Recognize the controversy Weigh alternative claims Form a judgment During the late 1960s/early 1970s, interest in systematic problem solving strengthened Systems approach—a series of problem-solving steps that ensure the problem is first understood, alternative solutions are considered, and the selected solution works. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Management Information Systems, 10/e Raymond McLeod and George Schell Series of Steps Preparation effort prepares the problem solver by providing a systems orientation. Business areas, level of management, resource flows Definition effort consists of identifying the problem to be solved & then understanding it. Solution effort involves identifying alternative solutions, evaluating them, selecting the one that appears best, implementing that solution, & following up to ensure that the problem is solved. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Figure 7.1 Phases & Steps of Systems Approach © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Figure 7.2 Each Business Area is a System © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Definition Effort Terminology Problem trigger is a signal that things are going better or worse than planned. Symptom is a condition that is produced by the problem & is usually more obivious than the root cause of the problem. Problem is a condition or event that is harmful or potentially or beneficial or potentially beneficial to the firm. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Figure 7.3 Analyze System Parts in Sequence © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Select the Best Solution Analysis – a systematic evaluation of options. Judgment – the mental process of a single manager. Bargaining – negotiations between several managers. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Systems Development Lifecycle Methodology adalah cara yang dianjurkan untuk melakukan sesuatu Systems development lifecycle (SDLC) adalah penerapan dari pendekatan sistem ke dalam proses pembangunan sistem informasi Tahapan Traditional SDLC : Planning Analysis Design Implementation Use. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Figure 7.4 Circular Pattern of the System Life Cycle © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Management Information Systems, 10/e Raymond McLeod and George Schell Prototyping Prototype adalah versi awal (potensial) dari sistem yg memberi developer dan pengguna gambaran bagaimana sistem dlm bentuk lengkapnya akan bekerja Prototyping adalah proses untuk menghasilkan prototype Paling cocok untuk sistem kecil © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Evolutionary Prototype Evolutionary prototype adalah prototype yang terus-menerus diperbaiki sampai semua fungsi yang diperlukan user dipenuhi. Langkah2-nya mencakup: Identifikasi kebutuhan user Membangun prototype Menentukan apakah prototype bisa diterima Gunakan prototype tsb © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Figure 7.5 Development of Evolutionary Prototype © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Requirements Prototype Requirements prototype dibangun sebagai sarana untuk mendefinisikan kebutuhan fungsional dr sistem baru ketika user tidak bisa menyampaikan dengan pasti apa yang mereka butuhkan Awali dg Langkah2 Evolutionary Prototype kmdian langkah selanjutnya adalah: Lakukan koding sistem baru Lakukan test sistem baru Tentukan apakah sistem baru bisa diterima Gunakan sistem © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Figure 7.6 Development of Requirements Prototype © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Hal2 yg menarik dari Prototyping Komunikasi antara developer dengan user meningkat Developer dapat berkerja lebih baik dalam menentukan kebutuhan user. User memainkan peran yang lebih aktif dalam pembangunan sistem Developer dan pengguna menghabiskan waktu dan usaha lebih sedikit dalam pembangunan sistem Implementasi menjadi jauh lebih mudah karena user tahu apa yang diharapkan. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Potensi kegagalan Prototyping Keinginan untuk cpt menghasilkan protype mungkin akan menghasilkan definisi masalah yang kurang bagus Pengguna mgkin menjadi terlalu bersemangat thd prototype yang bisa membawa kepada harapan yang tidak realistis thd sistem baru Evolutionary prototypes mungkin tdk efisien © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Rapid Application Development Rapid Application Development (RAD), is a term coined by James Martin. It refers to a development life cycle intended to produce systems quickly without sacrificing quality. Information engineering is the name that Martin gives to his overall approach to system development, which treats it as a firm-wide activity. Enterprise is used to describe the entire firm. Essential to RAD is management, people, methodologies, & tools. Best suited for large systems. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Figure 7.7 Rapid Application Development © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Management Information Systems, 10/e Raymond McLeod and George Schell Phased Development Phased development adalah pendekatan pembangunan sistem informasi yang terdiri dari 6 tahapan: Preliminary investigation Analysis Design Preliminary construction System test Installation. Cocok untuk sistem dengan semua ukuran. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Figure 7.8 Stages of Phases Development © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Management Information Systems, 10/e Raymond McLeod and George Schell Module Phases System dibagi ke dalam modul2 besar seperti: Pembuat Laporan; Database; Web interface. Jumlah modul bervariasi dari 1 sampai 12 atau lebih Tahapan2 dilakukan secara terpisah untuk masing2 modul © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Figure 7.9 Module Phase of Systems Development © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Business Process Redesign Reengineering or Business process redesign (BPR) adlh proses mengerjakan ulang sistem. Sistem mencakup baik sistem yang memproses data perusahaan dan sistem yang melakukan fungsi dasar seperti pengeboran minyak. BPR mempengaruhi operasi IT perusahaan dg 2 jalan: Membantu dlm desain ulang sistem informasi lama Dgunakan dalam desain ulang sistem informasi untuk mendukung operasi besar perusahaan Biasanya dimulai pada tingkat manajemen strategis © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Figure 7.10 Top-Down Initiation of BPR Projects © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Strategic Initiation of BPR Reverse engineering is the process of analyzing an existing system to: identify its elements & their interrelationships; Create documentation at a higher level of abstraction than currently exists. Functionality is the job that it performs. Reengineering is the complete redesign of a system with the objective of changing its functionality. Forward engineering is given to the process of following the SDLC in the normal manner while engaging in BPR. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Management Information Systems, 10/e Raymond McLeod and George Schell BPR Components BPR components can be applied separately or in combination. Functional quality is a measure of what the system does. Technical quality is a measure of how well it does it. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Figure 7.11 BPR Component Selection © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Methodologies in Perspective Traditional SDLC is an application of the systems approach to the problem of system development; contains all elements. Prototyping is an abbrev. form focusing on the definition & satisfaction of user needs. RAD is an alternative approach to the design & implementation phases of SDLC. Phased development uses traditional SDLC & applies it in a modular fashion. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
System Development Tools Process modeling was first done with flowcharts. ISO standards Use of 20+ symbols Data flow diagrams (DFD) is a graphic representation of a system that uses four symbol shapes to illustrate how data flows through interconnected processes.. DFDs are excellent for modeling processes at a summary level. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Data Flow Diagram Symbols Terminator describes an environmental element, such as a person, organization, or another system. Environmental elements exist outside the boundary of the system. Process is something than transforms input into output. Data flow consists of a group of logically related data elements that travel from one point or process to another; can diverge and converge. Data storage is a repository of data. Connector contains the number of the process that provides the data flow. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Figure 7.12 DFD of a Sales Commission System © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Leveled Data Flow Diagrams Leveled DFDs is used to describe the hierarchy of diagrams, ranging from context to lowest-level n diagram. Figure 0 diagram identifies the major processes of a system. Use additional DFDs to achieve documentation at both a more summarized & a more detailed level. Context diagram is a diagram that documents the system at a more summarized level. Positions the system in a environmental context. Figure n diagram is a diagram that provides more detail. n represents the # of processes on the next higher level. Documents a single process of a DFD in greater detail. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Figure 7.13 Context Diagram of a Sales Commission System © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Figure 7.14 Figure 4 Diagram of a Sales Commission System © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Management Information Systems, 10/e Raymond McLeod and George Schell Use Cases Use case is a narrative description in an outline form of the dialog that occurs between a primary & secondary system. Continuous narrative format with each action numbered sequentially. Ping-pong format consists of two narratives & the numbering indicates how the tasks alternate between the primary & secondary systems. Alternative events are actions that are not normally expected to occur; alphabetic letters are appended to step numbers. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Management Information Systems, 10/e Raymond McLeod and George Schell Figure 7.15 A Use Case © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Figure 7.16 Use Case Guidelines © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Management Information Systems, 10/e Raymond McLeod and George Schell Project Management Steering committee is a committee with the purpose of providing ongoing guidance, direction, & control of all systems projects. MIS steering committee purpose is directing the use of the firm’s computing resources. It establishes policies. It provides fiscal control. It resolves conflict. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Figure 7.17 Managers of a System Life Cycle Arranged in a Hierarchy © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Management Information Systems, 10/e Raymond McLeod and George Schell Project Leadership Project team includes all of the persons who participate in the development of an information system. Team leader (project leader) provides direction throughout the life of the project. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Project Management Mechanism Basis for project management is the project plan. Gantt chart is a horizontal bar chart that includes a bar for each task to be performed; bars arranged in time sequence. Network diagram (CPM diagram, PERT chart) is a drawing that identifies activities & links them with arrows to show the sequence in which they are to be performed. Narrative reports are in the form of weekly written reports by project leader, communicates project information to MIS steering committee. © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Management Information Systems, 10/e Raymond McLeod and George Schell Figure 7.18 A Gantt Chart © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Figure 7.19 A Network Diagram © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Project Cost-Estimating Cost-estimating inputs Work breakdown structure (WBS) Resource requirements, resource rates Activity duration estimates Historical information Cost-estimating tools & techniques Bottom-up estimating Computerized estimating Mathematical models Cost-estimating outputs Supporting details Cost-management plan © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Table 7.1 Components of Cost-Estimating Process © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell
Table 7.2 Example of Project Cost © 2007 by Prentice Hall Management Information Systems, 10/e Raymond McLeod and George Schell