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INFORMATION MANAGEMENT SYSTEM

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Presentasi berjudul: "INFORMATION MANAGEMENT SYSTEM"— Transcript presentasi:

1 INFORMATION MANAGEMENT SYSTEM
By. KUNDANG K JUMAN

2 3 Computer Hardware Chapter
Sejarah komputer Jenis sistem komputer Komponen Hardware dan fungsi peripheral computer

3 Learning Objectives Mengetahui sejarah dan evolusi perangkat keras komputer. Mengidentifikasi jenis dan penggunaan utama sistem komputer mikro, midrange/medium dan mainframe. Keutamaan teknologi komputer dan penggunaan peripheral komputer untuk input, output, dan penyimpanan

4 Learning Objectives Mengidentifikasi sistem komputer dan contoh komponen serta fungsi sistem komputer. 5. Mengidentifikasi sistem komputer dan peripheral kemudian memilih nya (sistem komputer) untuk direkomendasikan pekaiannya pada dunia bisnis, dan menjelaskan alasan untuk pilihan Anda.

5 Case 1: Mobile devices and wireless technologies are a must-have
Cost isn’t the issue – connectivity is (cost tidak masalah - konektivitas adalah) The challenge/tantangan: Menyediakan kemampuan komputasi mobile dan Memberi aplikasi sehingga mereka dapat digunakan pada layar LCD kecil.

6 Case Study Questions Apakah ada manfaat yang bisa mewujudkan dalam organisasi dengan menghubungkan seluruh karyawan mereka dengan perangkat mobile? Apakah CIO dalam kasus, mengatakan bahwa ROI tidak penting ketika pengemb pangan erangkat komputasi mobile? Jelaskan posisi Anda. Pada kasus ini menunjukkan bahwa perangkat mobile (BlackBerry) semakin populer. Apa saja tentangan BlackBerry yang membuatnya begitu populer? Check out Penelitian di website Gerak di untuk membantu dengan jawaban Anda. .

7 Real World Internet Activity
Perangkat mobile BlackBerry, sekarang ini sangat populer, hanyalah salah satu dari beberapa perangkat mobile yang ada untuk komunikasi mobile dan messaging. Using the Internet Siapakah pesaing utama BlackBerry, ? Strategi apa yang mereka gunakan untuk memajukan produk mereka ke pasar? Apakah fitur, harga, merek, atau sesuatu yang lain? Apakah BlackBerry benar-benar pemimpin

8 Real World Group Activity
Salah satu pengguna nirkabel, teknologi mobile yang dijelaskan dalam kasus ini adalah Kepolisian Negara Massachusetts. Yang dapat memberikan kemampuan untuk cepat mendapatkan informasi tentang orang-orang yang mencurigakan. Seperti Untuk menggagalkan terorisme. In small groups, Dapatkah Anda memikirkan cara-cara lain untuk penegakan hukum yang dapat menggunakan teknologi nirkabel untuk memerangi kejahatan dan meningkatkan keamanan publik? Apakah potensi masalah yang mungkin timbul dengan praktek?

9 Calculating pre-computer
Mengandalkan jari tangan dan kaki Abacus/Sempoa : memanipulasi batu atau manik-manik untuk menghitung: Menghitung Kata berasal dari kalkulus, kata Latin untuk batu kecil Pertama menambahkan mesin mekanik Diciptakan oleh Blaise Pascal in 1642 Wheels/roda to move counters Machines in the age/diera of industrialization Teknik tenun dengan cara menekan kartu berlubang,  

10 Early computing (awal komputasi)
Charles Babbage and Analytical Engine Abad ke-19 Mesin hitung, Data, nilai-nilai hitung yang tersimpan dalam memori dan melakukan perbandingan logis. Mekanik dan bukan elektronik Herman Hollerith and sensus 1890 Punched cards to merekam data sensus Cards read in machine tabulasi Hollerith’s company pergi dan menjadi IBM Mesin Babbage tidak pernah selesai. Ini bekerja sangat mirip dengan komputer modern dengan unit perhitungan (CPU) dan memori. Tapi belum elektronik. Mesin Hollerith adalah mesin penghitungan yang rumit yang bisa menghitung data sensus. Dengan pertumbuhan penduduk, biro Sensus takut bahwa mereka tidak akan mampu untuk tabulasi sensus tahun 1890-an. Hollerith memungkinkan untuk cepat menghitung data. Babbage’s machine was never completed. It worked very similarly to the modern computer with a calculating unit (CPU) and memory. It was not electronic. Hollerith’s machine was an elaborate counting machine that could count census data. Tabulating the 1880 census was done by hand and took years. With the growth of the population, the Census bureau was afraid that they would not be able to tabulate the 1890’s census. Hollerith made it possible to quickly count the data.

11 Electronic computers ENIAC – komputer digital dan elektronik pertama
1946 Programmable 5000 calculations per second Used vacuum tubes First generation computer Kekurangan: ukuran bear dan hanya bisa melakukan satu program pada satu waktu ENIAC dikembangkan untuk tabel penembakan Perang Dunia II. Belum selesai pada waktu perang, tetapi kemudian menjadi dasar untuk komputasi modern. Perbandingan kecepatan untuk PC modern saat ini yang melakukan jutaan perhitungan per detik. Compare speed to today’s modern PC that does millions of calculations per second.

12 Next wave of computing (Selanjutnya gelombang komputasi)
Second generation, akhir 1950-an : Transistor menggantikan tabung vakum sampai kalkulasi per detik Third generation, pertengahan 1960-an Integrated circuitry, miniaturization (sirkuit terpadu, miniaturisasi) Fourth generation, 1971 Selanjutnya miniaturisasi sirkuit Multiprogramming and virtual storage Fifth generation, 1980s Millions of calculations per second (Jutaan kalkulasi per detik)

13 Microcomputers 1975, ALTAIR, flicking (menjentikkan) switches
1977, Commodore and Radio Shack produce personal computers (menghasilkan komputer pribadi) 1979, Apple computer, selling PC tercepat, sdh banyak tersebar di kalangan akademis. Peneliti dan profesional 1982, IBM introduces the PC which changes the market (IBM memperkenalkan PC yang mengubah pasar) PC membuat komputasi untuk semua orang Kombinasi PC dan jaringan dengan Internet mengubah dunia PCs make computing for everybody Combination of PC and networks with the Internet changed the world

14 Computer System Categories

15 Microcomputer Systems
Personal Computer (PC) – microcomputer for use by an individual Desktop – fit on meja kantor Laptop – kecil, portable PC

16 Recommended features for PC
Periksa dan untuk fitur PC terbaru yg tersedia Check and for the latest PC features available

17 Microcomputer Systems
Workstation – PC, jaringan kuat untuk bisnis profesional Network Server – mikrokomputer yang lebih kuat, yang mengkoordinasikan telekomunikasi, dan berbagi sumber daya dalam jaringan kecil Students will confuse Network server with Network computer. You need to distinguish the two.

18 How corporate buyers choose PCs (Bagaimana perusahaan pembeli memilih PC)
Solid performance at a reasonable price (Padat kinerja dengan harga yang wajar) Operating system ready Connectivity – antarmuka jaringan handal, serta atau kemampuan nirkabel yang handal Most users don’t need the top of the line computer with super fast processor or huge RAM or hard drive

19 Terminals Devices/perangkat yang memungkinkan akses ke jaringan
Dumb terminals – keyboard dan monitor video dengan pengolahan terbatas Intelligent terminals – jaringan PC atau jaringan komputer diubah menjadi jaringan komputer Network terminals or computers Windows terminals tergantung pada server jaringan untuk perangkat lunak, pengolahan dan penyimpanan Internet terminals tergantung ke Internet, atau Intranet untuk sistem operasi dan perangkat lunak Dumb terminal sedang dihapus untuk terminal lebih cerdas Dumb terminals are being phased out for more intelligent terminals

20 Information Appliances (Informasi Peralatan)
Hand-held microcomputer devices Personal digital assistants (PDA) BlackBerry Video-game consoles atau monitor Internet enabled cellular phones (Internet memungkinkan telepon selular)

21 Midrange systems High-end network servers
Minicomputers for penelitian ilmiah dan pemantauan proses industri Less costly to membeli, mengoperasikan dan memelihara dari mainframe

22 Mainframe Computer Systems
Large/besar, cepat, sistem komputer yang kuat (powerful computer systems) Large primary storage capacity (Besar kapasitas penyimpanan utama) High transaction processing (pemrosesan transaksi tingggi)) Complex computations (perhitungan yang komplek) Can be used as superservers for large companies (Dapat digunakan sebagai SuperServers untuk perusahaan besar)

23 Supercomputer Systems
Extremely powerful systems (system sangat kuat) Scientific/ilmiah, engineering/teknik dan aplikasi bisnis pada kecepatan sangat tinggi Peramalan cuaca global, pertahanan militer. Pemrosesan paralel dengan ribuan mikroprosesor Miliaran operasi per detik Minisupercomputers biaya ratusan ribu dolar

24 Computer hardware functions
Input Keyboards, mouse, scanner optik Convert data into electronic form Processing Central Processing Unit (CPU) Arithmetic-logic unit : melakukan perhitungan aritmatic dan functions Logic Control unit : mengendalikan proses data dan seluruh kegitan operasi system Output Video display units, printers, etc. Mengkonversi informasi elektronik menjadi bentuk yang dimengerti manusia A computer is a system with input, processing, output, storage and control

25 Computer hardware functions
Storage Primary Storage Unit or memory Secondary Storage Magnetic disks and Optical disks Control Control unit of the CPU : Controls the other components of the computer A computer is a system with input, processing, output, storage and control

26 Computer Processing Speeds
Milidetik - seperseribu detik Mikrodetik - juta per detik Nanodetik - miliar detik Picosecond - seper sekian detik If a person took one step per nanosecond, they would circle the earth 20 times in one second

27 Computer Processing Speeds
MIPS – Million/(juta) Instructions Per Second. Teraflops - Trillions of floating point operations per second (pada Supercomputer) Clock speed of the computer: Megahertz (MHz) – millions of cycles per second Gigahertz (GHz) – billions/milyaran of cycles per second.

28 Moore’s Law Hukum Moore menunjukkan bahwa kekuatan komputer akan berlipat ganda setiap 18 sampai 24 bulan. Sejauh itu. Selain itu, harga tingkat tertentu kekuasaan akan dipotong setengah setiap 18 sampai 24 bulan. Juga berlaku untuk biaya penyimpanan Moore’s law suggests that computer power will double every 18 to 24 months. So far it has. Additionally, the price of a given level of power will be cut in half every 18 to 24 months. Also holds for storage costs.

29 Case 2: The business value of customer self-service kiosks
Self-service kiosks at airports Northwest Airlines mengatakan bahwa lebih dari setengah pelanggan berhak memilih self-service check-in Delta mengatakan bahwa kios mencukur 5 sampai 15 menit waktu antri pelanggan Penghematan biaya yang besar: Vancouver Airport akan membutuhkan tambahan 145 check-in counter tanpa kios Networked special-purpose microcomputer terminals

30 Technology of self-service kiosks
Networked special-purpose microcomputer terminals Video layar sentuh (touch screens) Built-in thermal printers Magnetic-stripe card reader

31 Case Study Questions Apa teknologi sistem komputer dan fungsi termasuk dalam kios self-service kiosk Apa teknologi lainnya yang harus disediakan? Why? Kunjungi website Kinetics USA untuk lebih jelasnya. Apa nilai/keuntungan bagi pelanggan kios self-service untuk check-in pada maskapai? Layanan apa yang lainnya harus disediakan? Ambil tur demo dari Delta kios check-in di / travel / trav_serv / kios. to help you answer.

32 Case Study Questions What is the business value of self-service kiosks in the airline industry? Apakah kios self-service memberikan keunggulan kompetitif pada maskapai penerbangan ? Why or why not?

33 Real World Internet Activity
Self-service kiosks are membantu the airline industry. Using the Internet Carilah industri lain yang mendapatkan manfaat dari penggunaan kios Self-service.

34 Real World Group Activity
Mengingat rencana untuk menggunakan kios Self-service ke daerah-daerah seperti tempat parkir dan lobi hotel, apa yang Anda lihat sebagai langkah berikutnya dalam penggunaan kios? In small groups : Discuss the future of self-service kiosks. Apakah menurut anda ada downsides to penggunaan/ use?

35 Peripherals (komponen pendukung system koputer)
Peripheral is generic name for all input, output, and secondary storage devices yang merupakan bagian dari computer system but are not part of the CPU Online devices Separate from CPU But electronically connected to and controlled by CPU Offline devices Separate from and not under control of the CPU Peripherals are online devices (Peripheral adalah perangkat secara online) All peripherals are online devices

36 Peripheral Checklist

37 Input technologies Keyboard: most widely-used
Graphical user interface (GUI) Icons, menus, windows, buttons, bars Used for selection Trend to natural user interface as opposed to paper source documents

38 Pointing Devices Electronic Mouse
Trackball – Stationary device like a mouse Roller ball used to move cursor on screen. Pointing Stick – Small eraser head-like device in keypad Moves cursor in direction of pressure placed on stick.

39 Pointing Devices Touchpad – Small rectangular touch-sensitive surface
Moves the cursor in the direction of finger moves on the pad Touch Screen – use computer by touching screen Video display screen that emits a grid of infrared beams, sound waves, or a slight electric current Grid is broken when the screen is touched.

40 Pen-based Computing Used in Tablet PCs and PDAs
Pressure-sensitive layer like touch screen under liquid crystal display screen Have software that digitizes handwriting, hand printing, and hand drawing

41 Speech Recognition Systems
Discrete: pause between each word Continuous: conversationally-paced speech System compares your speech patterns to library of sound patterns Training: to recognize your voice patterns Speaker independent system: understand voice never heard before Used in voice-messaging computers

42 Optical Scanning Read text or graphics and convert them into digital input Desktop or flatbed scanners Optical Character Recognition (OCR): Read characters and codes Used to read merchandise tags, sort mail, score tests Optical scanning wands Read bar codes such as the Universal Product Code (UPC)

43 Other Input Technologies
Magnetic stripe Read magnetic stripe on credit cards Smart cards Microprocessor chip and memory on credit card Used more often in Europe than in US Digital cameras Magnetic Ink Character Recognition (MICR) Identification numbers of bank and account printed in magnetic ink on bottom of check

44 Output Technologies Video displays Printed Output
Cathode ray tube (CRT) like a television Most desktop PC screens Liquid crystal displays (LCDs) Laptop and PDAs, some PCs Printed Output Inkjet printer Spray ink on page Laser printer Electrostatic process like photocopying machine Voice response systems

45 Storage tradeoffs Storage media cost, speed, and capacity tradeoffs.
Cost increases with faster access speeds but decreases with increased capacity.

46 Computer Storage Fundamentals
Binary representation Data are processed and stored in computer system through the presence or absence of signals Either ON or OFF ON = number 1 OFF = number 0

47 Bit and Byte Bit (short for binary digit) Byte
Smallest element of data Either zero or one Byte Group of eight bits which operate as a single unit Represents one character or number

48 Representing characters in bytes

49 Computers use binary system to calculate
Processor has millions of switches turned either off or on. Use the binary number system to store and compute numbers Figure shows that any integer number can be represented using 0’s and 1’s.

50 Measuring storage capacities
Kilobyte (KB): one thousand bytes Megabyte (MB): one million bytes Gigabyte (GB): one billion bytes Terabyte (TB): one trillion bytes Petabyte (PB): one quadrillion bytes

51 Direct and Sequential Access
Direct Access or Random Access Directly store and retrieve data Each storage position has unique address and can be accessed in same length of time Semiconductor memory chips, magnetic disks Sequential Access Data is stored and retrieved in a sequential process Must be accessed in sequence by searching through prior data Magnetic tape

52 Direct and sequential access

53 Semiconductor memory Microelectronic semiconductor memory chips
Used for primary storage Advantage: Small size Fast Shock and temperature resistance Disadvantage: Volatility: must have uninterrupted electric power or lose memory

54 Two types of semiconductor memory
RAM: random access memory Most widely used primary storage medium Volatile memory Read/write memory ROM: read only memory Permanent storage Can be read but cannot be overwritten Frequently used programs burnt into chips during manufacturing Called firmware

55 Flash drive New type of permanent storage Uses semiconductor memory
Small chip with thousands of transistors Easily transported Also called jump drives, USB flash drives Source: Courtesy of Lexar Media.

56 Magnetic Disks Used for secondary storage
Fast access and high storage capacity Source: Quantum. Source: Corbis.

57 Types of magnetic disks
Floppy disks Magnetic disk inside a plastic jacket Hard disk drives Magnetic disk, access arms, and read/write heads in sealed module RAID (Redundant arrays of independent disks) Disk arrays of interconnected hard disk drives Fault tolerant with multiple copies on several disks Floppy disk contains 1.44 Megabytes Zip drive (similar to floppy disk) up to 750 MB Hard disks can contain hundreds of GB of storage

58 Magnetic Tape Secondary storage Tape reels and cartridges
Used in robotic automated drive assemblies Archival storage and backup storage

59 Optical Disks

60 Uses of optical disks Image processing
Long term storage of historical files of images Scan documents and store on optical disks Publishing medium for fast access to reference materials Catalogs, directories, etc. Interactive multimedia applications Video games, educational videos, etc.

61 Radio Frequency Identification
RFID Tag and identify mobile objects E.g., store merchandise, postal packages, pets Use RFID chips to transmit and receive radio signals Chips half the size of a grain of sand Passive chips: do not have power source and derive power from signal in reader Active chips: Self-powered

62 RFID versus bar codes RFID Privacy concerns due to invisible nature
Scan from greater distance Can store data Allows more information to be tracked Privacy concerns due to invisible nature

63 Case 3: Advances in Speech Recognition Software
Computerized speech has become smarter, easier to use and more integrated with other applications Interactive Voice Response (IVR) Early IVR systems are menu-driven Advanced are more conversational Connected to other systems

64 Case Study Questions What are the business benefits and limitations of IVR at Verizon and others? How could their use of IVR be improved? What types of business situations would benefit most from IVR technology? Which ones would benefit least? Given the advancements in voice recognition software over the last 20 years, what types of new applications for IVR do you see in the next 20 years? Give examples.

65 Real World Internet Activity
IVR is advancing rapidly in terms of its ability to simulate natural language conversations and accept common phrases. Using the Internet Research the state of the art in speech recognition. One good place to start is

66 Real World Group Activity
Simply simulating natural conversations is but one capability of speech software applications. Text-to-speech, voice verification, and speech-to-text are a few others. In small groups, Brainstorm how speech recognition systems can be used in innovative and useful ways. Do you think we will eventually eliminate the need for humans in common telephone interactions? Is this good or bad?


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