Penggunaan Internet dalam Kegiatan Belajar Mengajar
TOP TEN INTERNET USES IN TEACHING AND LEARNING Research Communication News Social Networking Shopping Education Official Sites Lesson Plans Download Online Games
Persoalan ….. ? BAGAIMANA SEKOLAH DAPAT MENGGUNAKAN INTERNET UNTUK PENGEMBANGAN KURIKULUM-PEMBELAJARAN DAN PENILAIAN?
KEBUTUHAN KOMPETENSI LULUSAN PERUBAHAN PROSES PEMBELAJARAN Perubahan Perilaku Pembelajaran KEBUTUHAN KOMPETENSI LULUSAN KONDISI GLOBAL : PERSAINGAN, PERSYARATAN KERJA, PERUBAHAN ORIENTASI. PERUBAHAN PERUBAHAN KURIKULUM PERUBAHAN PARADIGMA PENGETAHUAN,BELAJAR DAN MENGAJAR PENINGKATAN MUTU LULUSAN PERUBAHAN PROSES PEMBELAJARAN Tim KBK DIKTI
KARAKTERISTIK TENAGA KERJA Ketrampilan apa yang menjadikan lulusan Sekolah Menengah berhasil dalam bekerja? Etika Kerja 80% Kolaborasi 75% Komunikasi yang baik 70% Tanggung jawab sosial 63% Berpikir kritis dan pemecahan masalah 58%
KARAKTERISTIK TENAGA KERJA Apa kelemahan dalam bekerja lulusan Sekolah menengah yang saudara pekerjakan tahun terahir ini? Komunikasi tulis 81% Kepemimpinan 73% Etika kerja 70% Berpikir kritis & Pemcahan Problem Belajar mandiri 58%
KARAKTERISTIK TENAGA KERJA Apa ketrampilan yang akan semakin penting di masa 5 tahun mendatang? Berpikir kritis 78% Penguasaan TIK 77% Kesehatan dan kebugaran 76% Kemampuan berkolaborasi 74% Innovasi Tangung jawab keuangan pribadi 72%
KETRAMPILAN ABAD 21 1. Penguasaan Ilmu, Kreatif & Innovatif 2. Life Skill & Karier 3. Melek teknologi 4. Kesadaran Global
Kurikulum Life long learning 4 PILAR PENDIDIKAN Learning to know Kurikulum yang disarankan oleh The International Bureau of Education UNESCO ( The International Comission on Education for the 21 st Century ) 4 PILAR PENDIDIKAN Learning to know Learning to do Learning to be Learning to live together Life long learning
Perubahan Perilaku PERUBAHAN TERGANTUNG PADA PARADIGMA YANG KITA PUNYAI DAN PERUBAHAN DIMULAI DARI DIRI SENDIRI
Perubahan Perilaku … PERUBAHAN KURIKULUM BUKAN HANYA PERUBAHAN PEMIKIRAN TETAPI YANG LEBIH PENTING ADALAH ADANYA PERUBAHAN PERILAKU DALAM PEMBELAJARAN
Perubahan Perilaku … 12
Perubahan Paradigma dlm Pembelajaran … Belajar = menerima pengetahuan ? Teacher Centered Learning SISWA PASIF RESEPTIF Taget pengetahuan dan lulus ujian nasional 13 13
Guru yang Kurang Manusiawi Menyuapi informasi, ceramah, menyajikan informasi latihan soal, LKS, dan an bimbel. 14 14
INQUIRY DISCOVERY, DOING Pergeseran Paradigma BUKAN LAGI BAGAIMANA GURU MENGAJAR DENGAN BAIK ( TEACHER CENTERED ), TAPI……. TEACHING TRANSFER OF KNOWLEDGE BAGAIMANA SISWA BISA BELAJAR DENGAN BAIK DAN BERKELANJUTAN ( STUDENT CENTERED) LEARNING INQUIRY DISCOVERY, DOING 15 15
Evolusi Pendidikan Competitive Differentiation Integrated student services On-demand learning opportunities Supports mobile lifestyle Data-driven Personalized Connected Learning Advanced Needs Innovative educators and departments Blended/hybrid/web enhanced courses Active experimentation Group and team learning Affordable reality Distance learning Enable pedagogical best practices Intermediate Needs Most Institutions Today This slide is an adaptation representing applying Maslow’s concept of a hierarchy of needs to how we can talk about where our education customers are today in their harnessing the power of technology for education. Most educational institutions today are leveraging technology at a basic level. They are mainly using technology to support traditional models of educational delivery. They use commercial learning management systems to support a digital equivalent of the classroom, capture for on-demand playback lectures, preserving a lecture based pedagogy, or use a learning management system, web board, or e-mail based system to support a correspondence course type of model. They may still rely on shipping video tapes to students at remote sites. They are basically at the level where we were in the early 1980’s when personal computers and word processing systems were being used to develop forms and documents. They are still printing those documents and mailing them, filling out forms with a pen, but they have achieved some limited performance improvements associated with using word processors instead of typewriters. Innovative educators and departments are at an intermediate level and enable some pedagogical best practices. Faculty relinquish some control and enable students to learn through active experimentation. Some class “seat time” may be replaced with online activities, or activities which are primarily broadcast, non-interactive experiences (such as lectures) are done as a broadcast so that face to face time can be used more effectively in discussion and other group activities. Simulations are used to form an “affordable reality” which illustrate key concepts or enable learning by doing, and group and team learning activities are encouraged and facilitated. Example of schools in UK employing non teacher qualified to take classes Educational institutions which achieve a degree of competitive differentiation do so by addressing the “advanced” needs. They have overcome the traditional models of higher education and overturned well regarded orthodoxies by carefully redesigning their entire enterprise around the student and the student experience. This process re-engineering enables them to become innovators and leaders. They have transitioned from a teacher-centric view of education to a learner centric view of education. Student services are integrated throughout the entire student learning value chain, learning opportunities are packaged so that they can be “on-demand”. Educational opportunities are appropriate for the new academy student’s mobile, always on, always connected lifestyle. Learning experiences are highly personalized and data-driven. This results in a learning experience which is “just in time, just enough, and just for me”. Classroom based learning Teacher based pedagogy External courses Support traditional educational approaches Basic Needs 16 16
12 Kompetensi SANGAT BARU Pelajar Berbasis IT 1. Searching, dengan search engine 2. Collecting, MP3, garfik, animasi, video 3. Creating, membuat web, membuat game 4. Sharing, web pages, blog 5. Communicating, e-mail, IM, chat 6. Coordinating, workgroups, mailing list 7. Meeting, forum, chatroom, 8. Socializing, beragam kelompok sosial on line 9. Evaluating, on line advisor 10. Buying-Selling, jual beli on line 11. Gaming, game on line 12. Learning, jurnal on line, riset on line Bernie Trilling, Toward Learning Societies, 2006 17
IT in Education TIK dalam Pendidikan Distance Learning e-Learning Online Learning Computer-based Learning Selon Keith Bachman, WR Hambrecht+Co 18
Keutamaan Pendidikan Berbasis TIK Sumber : DEPKOMINF0 Bagi Siswa Bagi Guru Bagi Sekolah e-Learning (Digital/Multimedia) Waktu belajar yang fleksibel (Dapat diakses kapan saja) Materi Pengajaran Yang Lengkap (Multimedia) Manajemen dan Penggunaan Ulang Sumberdaya dan Materi Pengajaran Power Point Excel Visio Word HTML SGML Power Point Excel Visio Word HTML SGML + … Pembelajaran 24x7 … Skalabilitas Tinggi Biaya Murah Efek Postif Pembelajaran Hemat Waktu/Biaya Meningkatkan Kemampuan Belajar Waktu Lebih Banyak Untuk Pengembangan Usaha Baru 19 19
E-learning & Pembelajaran Berbasis Web E-Learning adalah pembelajaran yang didukung dan difasilitasi oleh penggunaan teknologi informasi dan komunikasi (TIK). (Martin Jenkins and Janet Hanson, Generic Center, 2003). Pembelajaran berbasis Web pembelajaran yang tersedia dalam Web yang dapat diakses kapan saja dan dimana saja melalui Internet dan menggunakan browser. (Cathy A. Sympson, Northern Virginia Community College, 2003). 20 20
Komunitas e-Learning Sumber : DEPKOMINFO Siswa/ Mahasiswa Industri Profesional Corporate Social Responsibility Infrastruktur TIK Professional Social Responsibility Orang Tua/ Alumni Guru/ Dosen Interaksi dalam komunitas Pemerintah 21 21
LAYANAN e-LEARNING PUSTEKKOM Internet Rumah Sekolah Radio Edukasi Pusat Sumber Belajar 22
Fasilitas Layanan Forum Interaksi Sumber Bahan Belajar Informasi Telekolaborasi Diskusi Chatting Sumber Bahan Belajar Bank Soal Video on Demand Materi Pokok Pengetahuan Populer Informasi Artikel Berita Kegiatan sekolah Profil Sekolah Pelayanan Download Materi Mesin Pencari Registrasi Contact Pooling Diklat Jarak Jauh Peningkatan Kompetensi Guru Bimbingan Belajar 23
E-Learning: ShaRE - ITS 24
Pemberlajaran Berbasis TIK: Contoh 25
TERIMA KASIH 26